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Texture and Shading Processor

См. также в других словарях:

  • Shading language — A shading language is a special programming language adapted to easily map on shader programming. Those kind of languages usually have special data types like color and normal. Because of the various target markets of 3D graphics, different… …   Wikipedia

  • VDP1 32-bit video display processor — The Sega Saturn is equipped with dual custom VDP chips for graphics processing. The VDP1 chip is primarily responsible for sprite generation. Polygon generation is accomplished through manipulation of the sprite engine. Texture mapping and… …   Wikipedia

  • Comparison of OpenGL and Direct3D — Direct3D and OpenGL are competing application programming interfaces (APIs) which can be used in applications to render 2D and 3D computer graphics, taking advantage of hardware acceleration when available. Modern graphics processing unit (GPUs)… …   Wikipedia

  • NEC Neon 250 — Der Neon 250 von NEC ist ein 3D Grafikchip für AGP, der auf IP der PowerVR Series 2 basiert und somit ein Tilebased Deferred Renderer (TBDR) ist. Inhaltsverzeichnis 1 Hintergrund 2 Modelldaten 3 Siehe auch …   Deutsch Wikipedia

  • NEC PowerVR PCX — Die PowerVR PCX Serie von NEC ist eine Familie von 3D Grafikchips für den PCI Bus, die auf IP der PowerVR Series 1 basieren und somit Tilebased Deferred Renderer (TBDR) sind. Die PowerVR PCX Serie wurde in Zusammenarbeit mit VideoLogic entwickelt …   Deutsch Wikipedia

  • TSP — engin. abbr. Titanium Sublimation Pump abbr. Texture and Shading Processor (IC, Graphik) abbr. Time Synchronization Protocol abbr. Travelling Salesman Problem comp. abbr. Telephony Service Provider acronym Teleprocessing Services Program acronym… …   United dictionary of abbreviations and acronyms

  • Atari Jaguar II — Infobox CVG system title = Atari Jaguar II manufacturer = Atari Corporation type = Video game console generation = lifespan = prototype in 1995 CPU = media = onlineservice = topgame = compatibility = Atari Jaguar, Jaguar CD predecessor = Atari… …   Wikipedia

  • Rendering (computer graphics) — Not to be confused with 3D rendering. A variety of rendering techniques applied to a single 3D scene …   Wikipedia

  • Rasterisation — Rasterization or Rasterisation is the task of taking an image described in a vector graphics format (shapes) and converting it into a raster image (pixels or dots) for output on a video display or printer, or for storage in a bitmap file… …   Wikipedia

  • Radeon R300 — ATIGPU name = Radeon 9500 X600 Series codename = Khan created = 2002 entry = Radeon 9550, X300 midrange = Radeon 9500, 9600, X550, X600 highend = Radeon 9700, 9800 d3dversion = 9.0, Shader Model 2.0The Radeon R300 (introduced August 2002) is the… …   Wikipedia

  • GeForce — This article is about the Nvidia brand name. For other uses, see G force (disambiguation). GeForce graphics processor The GeForce logo used since 2007 Invented by Nvidia …   Wikipedia

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